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samulis

5 Game Reviews w/ Response

All 10 Reviews

Pretty good game.

I think the fast enemies are a bit too fast for the size of the screen you are dealing with, although the 'stun' feature is nice. The orcs too have far too much health- an almost boss amount- it's very very hard to try to kill them if you still have a basic weapon. Normally the best rule of thumb for games like this with three stats is to have a unit either great at 1 and okay at the other 2, or great at 2 and very bad at 1, so it always has a weakness- that makes the units into a "class" sort of system where you go "okay, I can use fireball for 2x damage against unit Y because ____."

Also, your rate of fire control can be overridden by simply spam clicking very quickly quite easily.

Frederik77 responds:

Hi Samulis,
Thanks for your review, and of course also for letting us use your great music in the game!

The monsters do have different strengths and weaknesses (speed, health, damage, visibility, spell blocking, etc), but difficulty is also based on the sheer number and the concentration on screen of each type of enemy. Since the Orcs are so strong, there aren't that many of them on the early levels.

I agree about the rate of fire in the game. That has been fixed in the latest update, because we don't want people to destroy their fingers from excessive clicking :)

Ok, but not a very new game idea!

It's generally a good concept and game in gameplay, although graphics and audio are lacking. My two suggestions are that you 1. Add some background music (there's tons of it to find in the Newgrounds Audio Portal, just make sure you attribute the music to the creator) and 2. look for better graphics (a neat idea would be to have your space background slowly move off to the left; if you have one big enough, then it'll look like you are slowly flying through space). Keep up your work, it looks not half bad. :)

CAN-OF-SPAM responds:

Im working on getting background noise, im having some problems getting it to work so when i do get it to work ill update it.

Strangely Addicting...

Although the graphics aren't really that good, I found this game quite addicting and reached 102 hits before I decided to break off and right this review. I think it's the simple gameplay and the cool feel of the physics involved that made it enjoyable.

The one issue is that the paper got stuck a LOT (like every 5 captures) on the top and bottom of the floating rock. Other than that, it was fun and nice.

bistofer responds:

yeah, when I designed the level it was for an earlier physics system that worked significantly different. we didn't get the current physics system finished till 4 days before the deadline, so I didn't have time to re-draw the entire level. Given more time, I would definitely change the shape of the rocks so they were harder to get caught on. I'm glad you enjoyed the game and I appreciate the feedback :)

AMAZING!!

This game truly was a great example of modern game making because it exemplified the aspects of quality and intuitive thinking over the aspects of complete anarchy and underestimation of the creator's true comic sense.

Pjorg responds:

GAAAAAAY

Great!

It's a great way to make a playlist of your favorite newgrounds song without having to go through the hassle of downloading each song. I am very pleased to see someone doing something good with ActionScript.

When Flash CS5 comes out, please promise you will publish this as an iPhone/iPod app. :)

Archawn responds:

1) CS5 is already out
2) iPhone production is now useless because Apple is mean

I am porting it to Adobe AIR though.

Orchestral music, weird instruments, and sample libraries just about sums it up.

Sam Gossner @samulis

Age 29, Male

Sample Library Dev

Berklee College of Music

New England

Joined on 1/3/10

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