This DEFINITELY is NOT classical mate...
It's not half bad... except "orchestral" and "beat" being next to each other makes me uncomfortable, no offense. Welcome to the orchestra: http://www.youtube.com/watch?v=CGBDWE R-wUI. I recommend you check out some pieces like that if you want to write "Classical"... if not, "videogame" is much more applicable to this style... or rock even, as your composition is closer to that too than to classical. I don't mind that you use orchestral instruments, but the fact that you call this classical is frightening.
Some good things I heard- your mastering is pretty good. Normally you don't compress orchestral, contrary to every other genre out there- instead of blowing eardrums, your goal is dynamic range (so when the eardrums ARE blown, it feels nothing like the part where everything is quiet and calm).
In addition, your opening motif/melody on strings has potential. In classical theory, one of the big ideas for a piece is to take a basic melody and vary it- it's called theme and variation. Try that out if you're interested in Orchestral, it's a really cool technique for writing good length pieces.
The one thing that really gets me about this is the drum set. Orchestral percussion is about transparency and subtly influencing the rhythm and motion of the piece- cymbal rolls into transitions, bass drums keeping a pace in some certain spots, snare drums providing a counter-rhythm or strengthening a fast melody, and so on. Traditional rhythm for jazz, rock, electronic, and so on is the opposite of that- it's about spelling out every. single. beat. and. making. it. clear. you. don't. miss. any.
Your general flow is very flat for an orchestral piece- you essentially have the same ideas going over and over again. This is expected for most modern music, but is not good for orchestral at all! Orchestral music is about change and variance (this isn't just a generalization I am pulling out of my ass- go listen to some, either in video games or film scores or works by classical composers- all have the idea of dynamic contrast somewhere in them).
The other thing is the form. Classical songs come in two flavors- art music and programmatic music. Art music follows specific forms, while programmatic music is about expressing an idea or telling a story. The general forms for art music are close to that of your standard popular music, but the way the music flows between them is very different. The A theme is completely different from the B theme, and often the B theme is even in a different key! There are transitions (not bridges), but no choruses. Any repetition is done through a theme coming back later, like A-B-Trans.-A, a simple "Binary" form.
Classical music is a whole different world than electronic- there's a reason I don't much write electronic and mostly favor game/film score music- it's just too big a jump to be comfortable writing both popular and traditional music. In addition, Music Theory plays a much much larger role in classical music than in popular music, so that's something you'd probably want to look into. If you're interested, I know some good sites to start looking at. :)
All in all a decent piece with a wrong label but good production values.
Keep compos(ed/ing)!
-Samulis